IcaroRibeiro said:
The Switch greatly benefited from games originally targeting the Wii U that were then canceled and released on the Switch instead. It also benefited from the already existing Wii U library and the fact that Nintendo teams already knew how to make the most of HD development. For many people, Nintendo was still perceived as being stuck at PS2-level graphical fidelity, so having games that finally looked good on a platform that was actually desirable became a huge selling point in itself With current technology and a team experienced in HD development, Nintendo was able to release many games in a short time. By 2019, the Switch's destiny was all but sealed. However, the Switch 2 will face challenges. On one hand, the hardware will likely be a continuation of the Switch, which is a selling point in itself and is expected to be backward-compatible. These two factors alone could ensure the Switch 2 sells at least 50 to 60 million units, as people will want to continue playing their library in portable mode What remains to be seen is whether Nintendo will provide good value with their new games. Will they finally embrace PS4-level graphics? Will their game worlds become more alive and expansive? Will performance improve? Developing better and more refined games will naturally take more time, potentially increasing the gap between releases. If they don’t secure strong third-party support to fill these gaps, this generation could resemble the N64 era for Nintendo: great games, yes, but with longer development times, players might feel there aren’t enough games to play Another possibility is that Nintendo may create better hardware to attract third-party developers while continuing to focus their first-party efforts on smaller-scale projects, maintaining 2- to 3-year development cycles for their B-tier IPs. This could help mitigate their lack of third-party support The real question is: in 2030, will people still be willing to pay $400 to upgrade and play games that, at their core, feel like they’re from the Wii U era? This is what makes me curious. I want to see how much the public is willing to pay premium prices for games that still seem rooted in the past |
Yeah I agree, specifically as the Switch in 2025 is almost 15 years behind in graphical capability. I think the Switch 2 to be fair has close this gap somewhat but it still will be behind. They still have the option of a pro-Switch 2 down the line but like the Switch that might be tricky as it alienates earlier buyers.
Anyways, these challenges are what makes it exciting to see what works out and what doesn't!







