| h2ohno said: For the Gamecube, I think that system was doomed the moment Sony gained the market lead in the 5th gen. The Gamecube was the console the N64 should have been in 1996 rather than the console that was needed in 2001, and by then it was too late to win back those who jumped ship to Sony or got into gaming with the PS1 just by finally adopting disks, even if the console was again more powerful than Sony's. The Gamecube was Nintendo trying to fight the previous war instead of the then-current one. Even in a perfect world where the Gamecube launched at the same time as the PS2 with the same DVD support and used the same size disks so it could get all the same multiplats, and even if it by some miracle could keep the same low price it had in 2001 while having all of this and the same powerful hardware, it would still have finished a very, very distant second to the PS2 and I think its upper limit would have been the N64's sales totals. Its best-case scenario would have been to slow the decline in Nintendo console sales for a generation. |
I'm pretty sure GameCube was the only time Nintendo bragged about specs, and look how that turned out. When they started giving details about GameCube, they bragged about the superior specs to Dreamcast and PS2.
I don't think they bragged about the specs of SNES and N64 compared to the competition, but somebody can correct me if they did.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
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