EricHiggin said:
Would've been the 2000 demo. I don't remember seeing a hyper realistic version of TP. Didn't know that Nin had toyed with the idea again. Maybe Nin just might try a more realistic Zelda someday then. I'd still assume they wouldn't go hyper realistic, but more realistic than expected may actually be a possibility in the future perhaps. |
I think the art style depends on how serious or lighthearted the game's overall theme is. Ocarina of Time, Majora's Mask and Twilight Princess were dark and serious, whereas Wind Waker, Phantom Hourglass and Spirit Tracks were a bit more goofy than not. I don't think the art style itself is a problem, but the theme that comes with the art style. Wind Waker was stylished game, but too light for an epic game where you're saving the world. Compare it to Pikmin that is colourful and cute in the same way, but theme is damn dark.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.







