curl-6 said:
Third party games would have to be able to run on the portable SKU though, otherwise you're splitting your userbase, and if you do you drastically reduce the addressable audience which makes it less likely third parties would bother porting to your console. So again all that extra power is kinda pointless. |
Can't really argue with that. I don't see Nin allowing third party games only on the high end console, and third parties, who aren't thrilled about XBSS, likely wouldn't bother to make games for Switch 2 then. Even if third parties were allowed to launch only on Switch 2 Home, most would probably pass because the userbase wouldn't be large enough, especially compared to the much larger Hybrid and Lite userbase.
That just strengthens my thoughts about Nin doing some type of console, which would hafta mean pretty much the same Hybrid internal hardware, either bone stock or stock but maxed out, at a price cheaper than the Hybrid. That or no home console at all.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







