the-pi-guy said:
curl-6 said:
I wouldn't say the game was in a "laughable state" technically speaking; it's problems were almost entirely a matter of design, not polish or production value. Interestingly, the report's claims of a culture of "toxic positivity" within the studio that quashed all negative feedback is being corroborated by others: https://x.com/ethangach/status/1837163976452411510 Apparently there was a pervasive attitude that they were "too good to fail", while the company's higher ups had their "head in the sand". ""You weren't allowed to say anything internally about this game - about how something's wrong with it, character designs are not right, and so on and so forth. They really truly believed. This was Hermen Hulst's baby, apparently." |
You misunderstand. Colin, the person who was claiming the game cost $400 million, claimed that the game was in a "laughable state in Q1 of 2023", and Sony spent another $200 million to try to fix it. Some of that other stuff I think has been brought up, even before Colin. |
Ah, my bad, I get what you're referring to now.
Spending $200 million in year and a half is pretty drastic, but the way game development costs are spiralling out of control across the AAA sector, it wouldn't surprise me, especially if they had to bring in a ton of extra help to try to salvage it if it really was in a trainwreck state. Colin cites outsourcing as a major cost, and that tallies with a lot of AAA projects these days.