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the-pi-guy said:
curl-6 said:

I wouldn't say the game was in a "laughable state" technically speaking; it's problems were almost entirely a matter of design, not polish or production value. 

Interestingly, the report's claims of a culture of "toxic positivity" within the studio that quashed all negative feedback is being corroborated by others:

https://x.com/ethangach/status/1837163976452411510

Apparently there was a pervasive attitude that they were "too good to fail", while the company's higher ups had their "head in the sand".

""You weren't allowed to say anything internally about this game - about how something's wrong with it, character designs are not right, and so on and so forth. They really truly believed. This was Hermen Hulst's baby, apparently."

You misunderstand.

Colin, the person who was claiming the game cost $400 million, claimed that the game was in a "laughable state in Q1 of 2023", and Sony spent another $200 million to try to fix it. 

Some of that other stuff I think has been brought up, even before Colin. 

Ah, my bad, I get what you're referring to now.

Spending $200 million in year and a half is pretty drastic, but the way game development costs are spiralling out of control across the AAA sector, it wouldn't surprise me, especially if they had to bring in a ton of extra help to try to salvage it if it really was in a trainwreck state. Colin cites outsourcing as a major cost, and that tallies with a lot of AAA projects these days.