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curl-6 said:
the-pi-guy said:

This seems very unlikely.

Public information is that the parent company got $250 million during funding rounds. This gets spread across 3 different studios, only one of which is Firewalk. 

Colin basically claims that Sony spent another $200 million on a game that is in a laughable state, after they got acquired. So basically ~18 months. This is a tall order. Sony's most expensive games cost $200 million over 4-6 years of development. Yet, the claim is that Concord had that much spending in a fraction of that time.

I would guess based on what we know that spending was ~$150 million. Could certainly be a lot higher than that, but I would need to see an actual good source come forward for that.

I wouldn't say the game was in a "laughable state" technically speaking; it's problems were almost entirely a matter of design, not polish or production value. 

Interestingly, the report's claims of a culture of "toxic positivity" within the studio that quashed all negative feedback is being corroborated by others:

https://x.com/ethangach/status/1837163976452411510

Apparently there was a pervasive attitude that they were "too good to fail", while the company's higher ups had their "head in the sand".

""You weren't allowed to say anything internally about this game - about how something's wrong with it, character designs are not right, and so on and so forth. They really truly believed. This was Hermen Hulst's baby, apparently."

You misunderstand.

Colin, the person who was claiming the game cost $400 million, claimed that the game was in a "laughable state in Q1 of 2023", and Sony spent another $200 million to try to fix it. 

Some of that other stuff I think has been brought up, even before Colin.