JackHandy said:
Well, I don't think it matters anymore what it costs to produce. It's more a business decision. They have all figured out that consumers will continue to pay launch prices for the duration of the cycle, so why lower it? That's the basis for my prediction, but we'll see. |
If Switch hardware stays the same price and Switch 2 starts at $400 (I think $300 and $350 are off the table for Switch 2), Switch Lite sales as a percentage of models sold are going to skyrocket. While Switch Lite hasn't taken off as much as I expected it to, it's going to be a lot cheaper than Switch 2. That makes getting a legacy platform easier instead of stopping short $50-$100 of the new platform.
Still, we'll have to see. If Nintendo wants to keep Switch in production for a while after Switch 2, they'll probably have to use price cuts or a bundle.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
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