Chrkeller said:
The switch missed out on more games than it received. However I do think the S2 is in a better situation and will likely get more support given the gap is going to be smaller. I've never said the memory bandwidth is a deal breaker and ports can't happen. My point is it will be up to third party developers from a time and money perspective to accommodate the memory bandwidth issue. Hence I think AAA third party on the S2 will be better, but some (lazy) developers won't put in the effort. But hopefully this is where Nintendo's porting studio steps in. |
I mean, power's not the only bottleneck; there's just not enough manpower available to port every single PS4/XBO game to the Switch even if the devs wanted to.
Still though, Switch ended up getting many of the best third party PS4/XBO titles, from Witcher 3 to Doom to Nier Automata. You don't need to get absolutely everything to still accumulate a strong library.
I expect it will probably be the same for the successor; it won't get everything, but it will get enough that there will be plenty to play in between the big first party releases, which is ultimately what matters.