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Chrkeller said:
Pemalite said:

Nothing is being derailed, stop with that blatant lie.
The thread is about whether the Switch 2 will be powerful enough to garner ports.

Again, I have already outlined prior why the Switch 2's lower memory bandwidth will be irrelevant to garner ports.

But even if we excuse that potential scenario... We do NOT know what the Switch 2.0's memory bandwidth or hardware capabilities even are, so to blatantly assert it's going to be inferior in any aspect is thus redundant.
The correct answer is... "We don't know".

The fact that 3rd parties supported the original Switch console with a measly 25GB/s of memory bandwidth verses the Playstation 4's 176GB/s or the Xbox One X 325GB/s of bandwidth, it did really well all things considered.

Because again... And I keep repeating this, there is more to hardware than just the black and white numbers you cling to.

Based on numerous leaks the absolute maximum memory bandwidth is 112 gb/s which is a bottleneck.  And it will make porting Black Myth, GTA6, Snake Eater and Avowed difficult and time consuming.  

Bo worries if you disagree.  But it is a derailment because nobody wants to see us go back and forth on every page.

My logic is sound, logical and on topic.  You can be made all day, but I'm not wrong.  Sadly you know it.  

There are ways around this bottleneck though; it's not a hard limit.

Switch has only 1/7th the bandwidth of PS4 yet it still got solid ports of stuff like Witcher 3, Doom Eternal, Kingdom Come Deliverance, etc.

Settings can be dialled down to accommodate it and ports can still be possible. They may not look as good as the PS5 version, but the Nintendo audience don't care, they already bought the hardware knowing that the price of portability was lower graphical fidelity.