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Sony has been moving towards a sparser release schedule with higher budgets per title for almost a decade now, and it has worked out well for them in terms of income. So long as they have at least one big seller per year, they seem to be satisfied, since even third party multiplat games tend to help them out more than Xbox. And honestly, I think they have 2024 covered by these standards.

Helldivers 2 sold 12 million copies, PS5 versions of The Last of Us 2 and Until Dawn are likely to be profitable, and Astro Bot seems to be eagerly anticipated by many.