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A game banking most of it's chips in the aspect I have the least interest for sadly, but it is indeed the most advanced I've seen a game get on the graphical, technical level side. Technologies to render those once CGI cutscenes into actual real time are so close to us now.

Thankfully, the game also has a proper stylistic identity, otherwise it would've felt a lot like my reaction to something like RDR 2 : "Nice realism ... That's it ? Kinda boring"

Nonetheless, I'm surprised the gameplay and designs aspects of the game have basically not evolved or taken almost a seat back. They had a clear cinematic "viewpoint" they wanted to keep you immersed in even if even the active involvement of the player is rather limited through limited gameplay systems.

It works, but it's definitely not going to be for everyone.



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