curl-6 said:
Nah the Switch is absolutely not in the same graphical category as the PS3. PS3 (and 360) graphics are defined by a different era of technology and the limitations of 2005 era hardware; a non-physical approach to materials, mostly baked lighting and cube map reflections, old school multisampling and early post-process anti-aliasing, etc. Games on Switch use most of the same basic rendering methods as PS4 games, just at reduced levels of detail and complexity. |
You don't seem to understand that despite having those features the best looking games were simple cute and clean. I really don't care about the rendering methods when the games pushing to methods look like mud. People want games that look good for the hardware not games pushing rendering methods and sacrificing graphics and framerate. Again are Xbox and ps2 the same gen?