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Chrkeller said:
curl-6 said:

540p on a handheld screen isn't that bad, a lot of Switch 1 games run at 540p or lower without DLSS.

And yeah, settings like shadows and draw distance will need to be tweaked, but that's not a big obstacle, we saw this done with countless ports to Switch 1 like Witcher 3, Doom 2016/Eternal, Hellblade, Dying Light, Kingdom Come Deliverance, Hogwarts Legacy, etc.

Agreed.  The requirements for a small screen are different than a large one.  But the S2 is a hybrid so it will need to support output to a big screen.

The S2 can absolutely get ports.  But at 75% the ram amount and at 1/4 the memory bandwidth....  anybody who thinks the S2 is getting the ps5 version just at a lower resolution is daffy.  

And anyone who doesn't mind the sacrifices for a switch 2 version has my full support.  People are entitled to their preferences.  I just get annoyed when people are misleading, likely intentionally, about tech.  

For the bigger screen experience though, the hardware will almost certainly clock higher to allow for better resolution, just like the current system does. It's not gonna look nearly as crisp as a PS5, but that's okay, it's the tradeoff for a hybrid device.

And yeah there's definitely gonna be concessions beyond just resolution, that's true of most almost every port to less capable hardware throughout history. 

I expect there will be heaps of PS5 ports to Switch 2, just as there are heaps of PS4 ports to Switch 1. If a system sells well enough to justify the investment, then the games will come, especially now that engines are more scalable now than ever before.