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Shatts said:

It should pass 40m just from GTA 6 alone, but fully dependent on that game. Of course sales are dropping cuz the market is so stale right now. But once the games actually come, then it shouldn't be difficult to sell a couple of millions. There are multiple factors to take into consideration tho. Like whether Microsoft would keep supporting it, whether GTA 6 will be delayed, whether GTA 6 will stay console-exclusive at launch, whether Switch 2 can play third-party AAA games.

Yeah. GTA is bigger now than it was on the original Xbox (GTA didn't help the original Xbox in a meaningful way) where there were intentionally delayed ports. 

There's no current confirmation for a PC version (we know it will happen either at launch or later on) which helps Xbox Series X/S and PS5. 

While Series S has worse specs than Series X and PS5, there is appeal for a console that's $300 USD or cheaper to play GTA VI. 

GTA VI in both the short-term and long-term will likely boost Series sales by at least 2 million, if not 5 million or more. 

50 million, and especially around 57.96 million of the Xbox One seems like a difficult unlikely battle. 42-45 million? It's quite plausible. I feel like 40 million is near the floor right now, not the ceiling. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima