By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
zeldaring said:

Of course it was but like permalite said it's feature set was more similar to n64. That's why I called it a super n64 while ps2 games at the time started making games look like cgi like seeing gt3 and mgs2 I actually did not believe that was real gameplay at the time, what was your experience seeing mgs 2 trailer for the first time?

If we are going to divide it up that way though, then wouldn't the original Xbox would be closer to PS3/360 than to the PS2 thanks to its pixel shaders?

Honestly, I never saw that trailer until many years later. Didn't watch much TV as a kid and didn't get the internet at home til 2006.

I think the first PS2 game I saw was Gran Turismo 3, but by then I already owned an Xbox and had seen stuff like Rogue Squadron II and Starfox Adventures for Gamecube.

Then it's very difficult to explain the jump we saw to you. I had a Xbox as well and it never blew me the way mgs 2 and gt3 did. The thing about the ps2 is the first time games start looking like cgi for that time so it's difficult to explain if you weren't online or didn't have a dreamcast and ps2 to compare at that time, I had both. Also back then we played on SD tvs so playstation 2 short comings were much less noticeable, kind like today when you play genesis games they look sharper then super nes but back then on SD TV you could not notice.

Last edited by zeldaring - on 09 February 2024