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chakkra said:
BasilZero said:

Just because one game (out of all they made) is super successful doesnt make them worth enough to be buy-able as a whole - anyone who thinks that is crazy lol.

Count me on the crazy camp. This small studio was founded in 2015 and has already released several games that have gotten more acceptance from the public than most of the games put out by some of the veteran studios that Microsoft acquired recently. I mean, metacritic scores and award nominations are cool, but in the end mean nothing if nobody plays your damn game.

Craftopia and Palworld are both good attempts with enticing gameplay loop, but also both lacking in polish and quality. PocketPair isn't a good dev team, but they got lucky with marketing and timing and blew up. Nice for them.



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