BasilZero said: I looked at the recommended specs for Palworld and...its higher than pretty much any other game lol
i9 processor with 32 GB wtf lol |
Yeah, I tried it on Xbox and it crapped out multiple times, sometimes even crashing the console. It autosaves very generously, so nothing is lost, still annoying. The feeling I get (and I got a similar feeling from Craftopia as well), is that the general gameplay loop is enticing (well, it is the loop from Rust, Valheim, Ark etc. so no wonder), but the game lacks polish and the coding skills of Pocketpair is pretty bad. Which also explains why it isn't on PS5, I doubt that MS has paid anything at the devs, because until three days ago they were a crappy indie dev lacking success, now they are only a crappy indie dev. This is frustrating, as the game is so close to being pretty good, as the gameplay loop works. Maybe with this success they can hire a few good coders.