archbrix said:
I could have sworn that the DS Lite dropped to $99 at some point, after the DSi and XL models were out; found this article about it but not much else. I know it went from its launch price of $149 down to $129 when the Lite came out in 2006 for sure. It's true that the DS didn't sell much after 3DS, but we have to remember that the $80 3DS price drop a few months in made the cheaper price of the DS useless, as 3DS was backwards compatible. So 3DS was able to appeal to the lower-end market itself. With Switch 2 likely being $400, Nintendo needs to have a product to fill that market and it needs to be priced accordingly for that. I have no idea how much it costs to keep the Tegra going at this point and I know inflation is a thing right now but that chip is 2015 old. I could see, maybe, if Switch had already had a price reduction but I think Nintendo is waiting for the system's one and only price drop to happen once its successor arrives. |
DS Lite did go down to $99.99
Here's another article Nintendo DS Lite Suggested Retail Price Drops to $99.99 and Mario Games Go Red | Business Wire
Adjusting May 2011 USD to December 2023, that's about $135.74
I know price cuts seem to be a thing of the past now, but I could really see Switch Lite at $149.99 at some point. Or maybe they'll even take the 3DS price route, and make Switch Lite $169.99. Same numbers, but a less severe cut than 3DS (which was cut from $249.99 to $169.99 in about 6 months).
If Switch Lite was $99.99, Switch was $199.99, and Switch OLED was $249.99, it's all but guaranteed Switch outsells PS2 as long as Nintendo makes enough Switch consoles. But as we've said over and over again, hitting about 158-165 million (surpassing the PS2), hardly seems like Nintendo's goal. They're making a killing on software and NSO all while still making a profit on hardware.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
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