Ryuu96 said:
Keep referring back to it but honestly it was there in front of our eyes this whole time. Hi-Fi Rush fits into the first bracket and Sea of Thieves fits maybe into the 3rd but I wouldn't describe it as "massive" A case could be made for finally splitting Halo's multiplayer from its campaign and releasing them separately in which case Halo Campaign could fit into the middle and Halo Multiplayer would fit into the right, but they may keep their staples fully exclusive to Xbox no matter what. At this stage I wouldn't bet on Halo, Gears or Forza making the move. So far we only have a couple niche titles and a 6 year old "new IP" I have to wonder something else though...Is Microsoft releasing a bunch of GAAS onto Sony's platform going to hurt their own GAAS efforts? More competition and all that, Microsoft has a lot of strong live service titles. Maybe Microsoft wants to get in before Sony spams a bunch of their own, Lol. People's time isn't infinite and there's so many constant updating games nowadays. |
About the massive: I think they mean the potential audience, but even a game in a field with mass market audience can fail to get them in the boat.
About the IPs, I also see that it seems like they separate by IP. Which I think would be stupid. As pointed out, a Halo multiplayer could be great to push to other platforms, while the single player experience is exclusive.
And the idea to compete with Sony GaaS on their own turf is devilish cool. Maybe they intend that. With TESO, WoW and Sea of Thieves they already have TOP offerings, while Sony has Destiny and struggles currently with new games. Minecraft kinda morphed into an platform game as well, with offering more content in it. So yeah, maybe Xbox is dominating even on Playstation in the future. Would be hilarious.