Switch opened with light to modest third-party support due to 3DS not coming close to DS and Wii U failing. Bethesda was on-board to get a port of Skyrim out in 2017 (but that was originally a 7th gen game), but many devs and publishers were concerned about if Switch would sell.
Third-party devs have made "impossible" ports on Switch due to the success of Switch and because Switch is easier to develop games for than a lot of previous Nintendo hardware. Wii U was on-paper mostly better in specs than Xbox 360 and PS3. But its unfriendly architecture and GamePad scared away most developers. The vast majority of mainstream 3rd-party games in its library were in the first year because they were ports and ones that weren't were still selected because Wii U's writing wasn't on the wall at launch.
All of this to say, Switch 2 should have a strong third-party line up at the start, even if it is a lot of ports. I wouldn't put it past Square Enix to make a deal with Nintendo and get Final Fantasy VII Remake on there. Red Dead Redemption 2 is probably something Rockstar has discussed with Nintendo, and I could see it happening.
If the spec rumors of Switch 2 are true, the gap (in execution) for Switch 2 and the current consoles should be less than Switch and the Xbox One and PS4. Obviously, Switch 2 will be utterly annihilated in specs by the future PS6 and Xbox 5.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







