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zorg1000 said:
zeldaring said:

This basically confirms you need VVR display to use DSLL frame generation rendering this method will be useless for home consoles lol. DLSS upscaling has a compute time cost that needs to be factored into the frame time budget but no input lag cost. Basically no performance increases with DSLL  on switch 2. 


Ah yes, I’m sure everybody in this thread will get right to watching this movie length video you posted.

watch at the start at 59:00 for 2 minutes.