zorg1000 said:
Historically, just making a good product hasn’t been enough to take away marketshare, the competition has to make poor decisions. PS1 was able to succeed Genesis as the “cool and edgy” console because Sega was losing customer confidence by having so many products on the market (Genesis, Game Gear, Nomad, CD, 32x, Pico) then botching Saturn by making it difficult to develop for and having the weird early launch that pissed off developers and retailers. Then Nintendo lost support of the major Japanese 3rd parties by going with cartridges. With 360, Microsoft was able to gain a bunch of marketshare from Sony mostly due to Blu-Ray causing PS3 to cost $600 (at a huge loss) and being more difficult to develop for, making many multiplats inferior despite being more powerful 360. Sony was able to claw back a bunch of that marketshare because Microsoft had the terrible idea to make Kinect mandatory (motion gaming was on the decline at this time and it caused XBO to be $100 more than PS4) and the whole DRM fiasco.
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While what you say is mostly true. Sony aso knocked out the park when it comes to exclusives on PS4, that's why the domination is even worse this gen. while Microsoft didn't even have one exclusive sell 10 million.







