CGI-Quality said:
It had approximately 50% more raw graphical power. The games did the talking too, because multiplats, more often than not, were far superior on PS4 (much like the early days of the 360 vs PS3, with the situation in reverse). That's hardly them shooting themselves in the foot, though. One system is always going to be inferior. |
Well seems like what I remember was a bit off, 50% is quite a bit more, as well as it having slower memory really skipped my mind.
But I remember those comparisions back in the day, and the most notable differences early on was the bump in resolution PS4 games got, even as they were more detailed as well.
Probably mid-gen devs just stopped caring that much as the PS4 was really the place to focus your base at and if you went with a Xbox One you should really go for the Xbox One X instead.
The cross gen titles are really rough on base XBO tho, every one of those Digital Foundry videos I saw would just straight up recommend you simply don't play it on the base XBO unless it was your only option.








