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Leynos said:
Otter said:

There's going to be an unfortunate trend of faux 60fps modes just to avoid twitter backlash.

Looks at recent FFXVI demo where the quality mode capped at 30fps is objectively the smoother experience but they've thrown in a "performance" mode to make people feel like they've been given options. The terrible thing about that is people are actually picking & playing in the performance mode and wondering why things feel weird.

 Nah quality mode was chunking up badly for me just standing in a room moving the camera. It felt better playing in performance mode. Neither was super smooth. Also, It has nothing to do with recent Twitter drama. Demos of games are always several-month-old builds. Demo's themselves take a while to make. We already know now the demo is an older build than what SE was showing in April. So we don't know the actual performance of the final game yet.

What's interesting is that I think this is probably an objectively wrong analysis, the 30fps mode is 30 99% of the time. 

PS5 Final Fantasy 16 Demo Frame Rate - YouTube

Your experience of the camera chunking in empty rooms could be the motion blur artefacts from the upscalling, moving to higher frames typically reduces the amount of motion blur unless developers specifically increase the shutter angle in high frame rate modes to match the aesthetic of the 30fps modes.

Otherwise are you using a VRR display? If not, you're more comfortable with a wildly eratic frames between 40-60 than a stable 30fps, which is fine as a personal preference but is definitely an uneven experience compared to a stable 30fps.

Another question out of curiosity, which mode did you try first? 

As for the twitter backlash, I'm not just referring to this but also other games like Jedi Survivor where the 60fps modes are essentially just uncapped framerate modes with no real ability to stabalise around the 60fps mark. In the past these games would have been capped at 30 to deliver a consistent experience and more resources could of gone into maintaining that 30fps experience. Nowadays it feels like there are performance modes being thrown out knowing full well that the games were never targeting that and haven't been optimised for it.

Last edited by Otter - on 14 June 2023