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curl-6 said:
Leynos said:

Sony has their Action/Adventure franchise and it's called Horizon. They sell fine but don't get the same critical praise. Even tho I don't value the TGA's myself it was kinda funny seeing it get passed up for every award for other games. Both times it got outshined by BOTW and Elden Ring as they offered better worlds to explore and do things in. They aim for high-quality visuals but the worlds have little in the way of interactivity. It serves more as a backdrop than an interactive world. Because of that, I find them kinda dull. Tho personally have many issues with HZD esp with the main character.

Haven't played Horizon myself yet, (may try the first one when me and my gf get a PS5) but yeah as examples of the AAA standard for games of this nature at their time of release, they serve as a useful baseline to demonstrate just what makes BOTW/TOTK so special, and why there's more to greatness than just graphical fidelity.

While those things are cool and add to making the world interactive. What made BOTW special to me was the world and the way you explore it, and also how easy it is to navigate it and how land marks are very distinguishable with out much hand holding. I never really messed around with the physics that much, except in the shrines where they are needed. 

Last edited by zeldaring - on 02 June 2023