By using this site, you agree to our Privacy Policy and our Terms of Use. Close
PotentHerbs said:

I loved the semi linear, open world, level design for Ragnarok, but I didn't enjoy how you traversed through it.

It wasn't terrible by any means, but compared to other Sony titles like Returnal, SpiderMan & Rift Apart, it felt like a step down.

yup getting from A to B. It feels like you just have to jump through too many hoops/over too many barriers just to get somewhere. That’s ok in isolation but it seems to be the only trick the game has with way to many puzzles thrown in. It’s not really anything other than just bloating out your journey.  I want to move forward. I have to go sideways to move forward and there a checklist of things in every area I have to (or feel like) collect.