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Mnementh said:
zeldaring said:

Can't really agree with you here. Every game has a different design and goals. nintendo for example doesn't push graphics and they have one game this whole gen thats really innovative with physics, and even that only works with zelda because its bread and butter is puzzles and exploration. graphics are easy to compare almost every game looks good today. I do believe though graphics have peaked and we don't need to push them anymore. ps4 graphics like red dead 2 at 60fps are good enough

Graphics are a decision too. Graphics from a game like A Short Hike are totally fine, even though it targets to be more like PS1 level. My example Dwarf Fortress has without mods (or the new Steam version) only a text interface. And people love that game. Expecting any graphical standard is bonkers, that actually is an artistic decision as much as many other decision made by the dev.

AAA games from developers have a different graphical  standard then a indie game trying to appeal to nostalgia. for example zelda yea it's cartoony and not going for realistic graphics but its only being held back by the hardware thats very dated at this point, it's just a fact.