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farlaff said:
curl-6 said:

I wouldn't say motion lost out as it's more of a supplement than a replacement for buttons and sticks, and it is still alive and well today, coming up on two decades after the launch of the Wii.

The Switch, currently the most successful platform on the market, has motion capabilities as one of its core features, and they're used in practically every first party game and many third party ones as well.

I'm totally with you (as pretty much always, my friend!). I just meant to say that, nowadays, it is not like you have many mainstream games being developed from the ground up for consoles with motion controls as the main control feature (even if I know Switch Sports is actually a thing). It can happen for smaller mobile titles, but you are not getting the same amount of experimenting that was happening back in the Wii days. I miss that!

True, I miss that as well, it was super cool to get experimental motion stuff back then like in Metroid Prime 3, Red Steel 2, Zack and Wiki, Medal of Honor Heroes 2, etc.

Still, I'm just happy motion controls are still around and thriving on the Switch, whether it's aiming my bow in BOTW, shooting demons in Doom Eternal, exercising in Ring Fit Adventure, or spraying ink in Splatoon. I really enjoy them so the fact they seem to be here to stay is nice.

Last edited by curl-6 - on 30 March 2023