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Norion said:
curl-6 said:

Native ports shouldn't be a problem on the successor unless it's incredibly underpowered even by portable standards.
The Wii got ports of Modern Warfare 1 and 3, Black Ops, and World at War from PS3/360, and that's a bigger power gap than exists between Switch and PS4/XBO.
COD will need to run on the Series S, so it shouldn't be a big jump from there to the next Switch.

It'll be possible yeah but when it's 2030 and the PS6 and next Xbox have been out for 2-3 years the Series S will be having a hard time so I wonder how they're gonna handle it considering the feature and content parity part. The 360 and PS3 versions of Black Ops 3 notably did not have full feature and content parity with the PS4 and Xbox One versions so it's a big deal if they're legally obligated to not be cut back like that.

Well, content complete doesn't mean they can't be cut from 60fps to 30fps or render at a very low resolution with DLSS to compensate. They may struggle technically towards the end of the successor's life, but as long as they run at all they're covered in terms of the contract.