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Farsala said:
Kai_Mao said:

It’s a well known strategy to have consumers potentially double dip after getting the PS4/5 version. I’m just not sure if it works out the way they believe it does. Like Demon Slayers for example. Probably could’ve done better with all platforms at the same launch date (instead of releasing the switch version later when whatever hype of the game already died out months after the movie came out) while releasing alongside the hype of the movie. I don’t remember if the switch version of Demon Slayer even charted in the NPD charts for Nintendo games when launched.

It isn't just a corporate strategy though. It is genuinely quite difficult to port from PS4/PS5 to Switch. A Switch port day 1 would lead to months of delays.

Even PS4/PS5 games to PC requires a dedicated porting developer.

So in your Demon Slayer example, they would miss the hype of the movie regardless.

You wouldn't need to port it if the Switch was factored into the game's production from the start, as should probably have been the case for games like this. We've seen this done for games like Mortal Kombat 11 or Crisis Core.