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camilosanchez16 said:

A lot has been talked about the huge necessity of a Switch Pro or Switch 2 nowadays, not because of sales but because of the already clear lack of power the Switch suffers today, which has become more evident than ever before. Tons of middle range games not running smoothly on the console, cloud versions being released for heavy titles and AAA not being released at all are the biggest evidence. And after a lot of good games have been heavily affected and even having lower grades when compared to previous games that scored way higher, I fear this might happen to ToTK. BoTW already suffered a lot at launch with the Switch being a newly released device with frame rate drops and pop-ups, Bayonetta 3 runs bad and got a meta score of 86 after being a 90+ and GoTY-nominated series. The new Pokemon not only ran bad but also was full of bugs.

ToTK is set for release this May after delays and delays, people is desperate for Zelda after 7 years, Nintendo needs a heavy hitter to revert the decline of Switch sales and I feel everything is set for disaster. I'm afraid the game will release with heavy frame rate drops and playability issues which will drop a potential 95+ score to less than 90 and make the game pass unnoticed while drawing comparisons to Cyberpunk which was not a bad game by any means but unplayable with current hardware. It would also help Nintendo to "sell" a new device by saying "the best ToTK experience" can be obtained with our new model.

IDK. What are your thoughts on this.

This is clickbait, right?  The Breath of the Wild sequel is a first party game from Nintendo.  It's not simultaneously being designed to try to run on PC, XBox, and PlayStation at different specs from each other.  And, Nintendo doesn't release their first party games in an abominable state.  Nintendo doesn't hesitate to delay a game, no matter how big the release, until they are satisfied it has been tweaked to an enjoyable state.  They completely changed development teams on Metroid Prime 4, because they weren't happy with the state the game was in or the direction it was going.  Meanwhile, Nintendo does own a stake in Pokemon, but the games are developed by Game Freak, who are not a first party Nintendo studio.  So, at the end of the day, when it comes to Pokemon games, Game Freak is going to Game Freak.  But, are you really comparing a few frame rate drops or texture pop up in Breath of the Wild to the state that Cyperpunk 2077 released in?  There's a massive gap between any sort of issues in Breath of the Wild compared to the release of Cyberpunk 2077.  I played Breath of the Wild on Nintendo Switch day one and didn't encounter any of these immersion breaking issues:

Tears of the Kingdom is being developed by Nintendo EPD, which was the team behind Breath of the Wild, Super Mario Odyssey, Splatoon 2 & 3, Bowser's Fury, etc.  I'm pretty sure they know what they can and can't do with the Switch by now.