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Norion said:

I hope for a rework of certain older characters since ones like Samus could do with an update and for it to closer to Melee in terms of general mechanics. Ideally it'll have rollback netcode but I won't get my hopes up.

And I don't get this idea that they'll just re-release Ultimate on the successor since not only would that not sell anywhere near as much as a fully new game considering how much Ultimate has sold it would also not be a major system seller like a new Smash would be so it would be a bad business decision for Nintendo to use one of their biggest series like that for their next system.

Mario Kart sells more than Smash and it's only had enhanced/DLC port and a RC car spinoff on Switch. It's completely plausible to coast off of Ultimate for an second platform generation. 

If they add a few more fighters and stages and enhanced graphics, it's a 10 million units guarantee. And it could hit 15 million. It would not sell as well as a brand-new Smash, but the cost and development time would be minimal compared to a new game. 

Ultimate on Switch is likely the absolute pinnacle of the series in terms of sales. I would be shocked if a future Smash ever manages more than 20 million units. 

I would only be "happy" with an Ultimate enhanced port if Smash 6 came out on the same platform 2-5 years later. I don't want to wait until 2031 or later for the next Smash. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima