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curl-6 said:
Soundwave said:

The demand for fitness devices will never go away, that dwarfs Nintendo, so it's fine to make games like that, but you don't want to rely on those types of games to be hardware sales drivers. 

That market is fickle and maybe even a Ring Fit 2 will do well, but quite plausibly by Ring Fit 3 all of the sudden that audience is no longer interested because something else has caught their attention or they thought they would lose 20 pounds using it and didn't because they didn't want to put the effort in long term.

The Switch is a much more stable platform because games like that are a bonus, it doesn't have to rely on them to be key sellers though. Labo doesn't do so great? Not a big deal. Mario Kart: Live Circuit not really a big seller, not really a big deal. 

When the wins are as big as 14 million plus for a low budget title, making them is pretty much a pure win for Nintendo, which is the point. There is immense potential for profit with zero downside, their success proves there is great value in continuing to make blue ocean software.

They can but it's not that easy to come up with new blue ocean ideas either. Ring Fit is basically Wii Fit with more game like elements. Switch Sports is basically just Wii Sports. 

They've never really been able to come up with a idea beyond these two concepts going back to even the Wii era that was a huge hit. They definitely were banking on Wii Music being huge and it didn't take, Nintendo Land wasn't really a big hit either, Nintendogs which came before the Wii fizzled on the 3DS. Labo didn't take.

And I think that's reflective in their software output ... they do do "blue ocean" type software but it's generally limited to one game per year and it's not really a big part of their marketing focus for Switch.