RolStoppable said:
That's news to me. I can only imagine it's a failure to the people who wanted to see an end to real 2D Mario games for good. In that sense, SMM2 certainly is a failure as it wasn't accepted as a replacement by the 2D Mario fanbase at large. |
Failure perhaps wasn't the right word, probably more underwhelming or disappointing in sales.
After the original game topped 4 million on the Wii U, a lot of folks expected a sequel on the vastly more successful Switch would blow passed 10 million, and when it didn't I saw a lot of folks saying it underperformed.
8 million is still a good figure for what it is, the way I see it.
Last edited by curl-6 - on 31 August 2022







