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RolStoppable said:
curl-6 said:

For a game often considered a failure, Mario Maker 2 actually sold pretty well, 7.89 million is a number most games would kill for.

Also nice to see niche side stuff like LABO, Mario Kart Live, and Game Garage Builder in the million sellers club; sign of a healthy software ecosystem where even these quirky side projects can hit 7 figures.

That's news to me. I can only imagine it's a failure to the people who wanted to see an end to real 2D Mario games for good. In that sense, SMM2 certainly is a failure as it wasn't accepted as a replacement by the 2D Mario fanbase at large.

Failure perhaps wasn't the right word, probably more underwhelming or disappointing in sales. 

After the original game topped 4 million on the Wii U, a lot of folks expected a sequel on the vastly more successful Switch would blow passed 10 million, and when it didn't I saw a lot of folks saying it underperformed.

8 million is still a good figure for what it is, the way I see it.

Last edited by curl-6 - on 31 August 2022