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SegaHeart said:
Pajderman said:

I thought that only having one system and not both a handheld one and a stationary one would net more games to that one system from Nintendo.
That is not the feeling I've gotten from this generation. Might not be correct to call them stale, but something always seem to be missing.

The dropped support from the handheld exclusivity like what Atlus did to 3DS porting like 20 exclusives and Sega porting exclusive Shinobi etc other 3rd party exclusive handhelds are not there neither like Project X zone series and Professor layton is no more etc.

A lot of it had to do with Professor Layton being a product of its time. When it debuted the adventure/puzzle genre was on the cusp of a Renaissance and touch screen gaming was a fairly new thing—DS was hot and the rise of iOS gaming was still years away. By the time Layton’s Mysterious Journey released a decade later, the series already felt like a dinosaur; it bombed on all platforms (including the Switch). It’s not that the genre died, it’s that it expanded and diversified significantly thanks to the indie explosion and vast increase in touch screen gaming. Layton went from being one of the biggest fish in a small pond to a carp in the ocean. Another issue is the price of Mysterious Journey was 5-10 times higher than other similar games, some of which were getting better reviews. Level 5 ended the series.

Last edited by Jumpin - on 27 August 2022

I describe myself as a little dose of toxic masculinity.