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padib said:
Bofferbrauer2 said:

So you're saying that Sony's drop in Japan is due to Nintendo?

I think the reason is more that Sony more and more  emphasized the western markets and seemed to care less and less about the tastes of Japanese players. As such, the reason that Sony dropped in Japan is Sony itself, the only input Nintendo had was that they stayed on their course while Sony deviated from it.

Impossible. Nintendo made significant plays to get Sony out of the market:

  • Defeat the PSP and the Vita, causing Sony to exit for lack of profitability in the portable market:
    • Releasing top-notch portable software during all portable gens (GB, GBA, DS, 3DS, Switch hybrid)
      • Main IPs 
        • Pokemon
        • Zelda (fresh entries)
        • Mario Bros remakes, DX (including NSMB)
        • Mario Kart
        • Smash bros
        • Mario Maker
        • Luigi's mansion
        • Fire Emblem
        • Mario Party
        • Warioware
      • Blue Ocean IPs:
        • Brain Age, Big Brain
        • Picross
        • Art Academy
    • Securing important portable Japan-centric IPs such as Monster Hunter and Dragon Quest by clinching vital strategic deals
  • Non-reliance on 3rd party developers (Sony always depended on 3rd parties to make their platforms popular).
  • Focus on affordability instead of high-end graphics (which are a poor edge in the portable market)
  • Focus on variety of inputs (DS, Switch) kept the products fresh.

Had Nintendo done nothing, Sony would be dominating Japan right now even if Sony focused on Western IPs. So Nintendo beat Sony out of Japan and their work, effort and strategy is obvious. Sony gave up during Vita after having been beaten by Nintendo.

  • Bolded: Series that existed before the Wii/DS. Those can't be the reason, otherwise Nintendo would have been beating Playstation before already.
  • Italic: Series that are not catering to Japanese audiences in particular. The vast majority of those title's sales are overseas.
  • Blue Ocean IPs: Cater for a new demographic, but not just in Japan. The vast majority of those gamers are on smartphones now.
  • Dragon Quest and Monster Hunter were both on Nintendo before. Playstation got their support because their platform was popular and selling well, not the other way around - though having those certainly helped the sales.
  • Affordability: This is again one point where Sony is chasing the international market with high-end graphics, something Nintendo can't afford to do (Sony and Microsoft can cross-finance selling hardware at a loss, Nintendo doesn't. Sega tried and it killed them). So again, this is on Sony for chasing another market.