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HoangNhatAnh said:
Otter said:

It opened with 137k across both platforms, I'm not sure why we'd ignore PS5 especially since the PS4's age means we'd expect lower engagement & lack of PS5 units in Japan mean a limited audience so early in its life. Irrelevant games do not open to 137k. Maybe that could be a big underperformance for the franchise but all fingers point towards it easily outperforming GT Sports including digital which is data we'll never get for Japan. Elsewhere like the UK, digital accounted for 57% of sales, would be nice to have some light shed on current digital performances in Japan in 2022 but we'll have to go without... The game none the less has a high sell through. To call an individual product a flop, it has to be contextualised within a contemporary context and expectations, otherwise again we'd be here calling the Wii a flop because it didn't get close to the 20m NES/SNES managed in Japan. 


We are comparing software sales, not hardware sales. Nintendo games still sell very well, but Sony games don't.

Software sales and Hardware do not operate in different logic in regards to this topic (What is considered a flop). Saying GT7 is a flop because it didn't meet the sales heights of franchise 15 years ago doesn't make any sense. We're not in 2005 anymore for that to be the expectations or meassurements of success/flopping. 

A software comparison if you would like would be  Big Brain Academy: Brain vs. Brain. It's way past the franchises peak back in the DS days after the initial decline seen during the 3DS' life, The new entry on Switch isn't seen as a flop because expectations adjust to what the franchise baseline is and in insolation its sales are very solid. GT7 will end the year in Famistu's top 20 selling games. 

Last edited by Otter - on 05 April 2022