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Pemalite said:

Personally I felt the Switch's 2017 lineup to be pointless if you were a WiiU owner.
Breath of the Wild and Mario Kart 8 being prime examples of "must haves" that were ported, so for me (Even though I bought Switch copies) I had already played these games extensively on the last generation Nintendo console.

But after that... Links Awakening and Metroid Dread have been my favorite titles so far for the platform. Even if Links Awakening is a remake and thus not a "true" exclusive.
Not allot of games have kept me invested where I didn't want to put the console down, might be a sign of changing tastes for me.




While there were first-party games on Switch that had been on Wii U, and some third-party games, I disagree.

Switch owners got Super Mario Odyssey, Xenoblade Chronicles 2, Splatoon 2, Arms, and some other first-party titles. Plus, third-party titles like Stardew Valley (year old game) and Skyrim (old game, but never released on a Nintendo platform)

But yeah, if you were more selective you didn't need a Switch as much I guess as a Wii U owner in 2017. You could play BOTW (2017 cross-gen release), MK8, and Pokken on Wii U. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

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