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GoOnKid said:
Kyuu said:

The damage Microsoft's acquisitions leave on Playstation will mostly be offset by Sony's growth which will include some anti-consumer acquisitions of their own (Bungie is their 1st, or would be their 1st once their poducts skip Xbox). On the other hand, the damage and declining sales those games about to suffer from skipping Playstation (and being included on Game Pass) will not be offset by whatever MS is planning. Microsoft will of course benefit, but AB and Znimax? Not so much...

Anyone thinking Sony are broke and can't respond is in for a rude awakening. Worst case scenaio, they'll revert to full Playstation exclusivity; they currently don't entertain the thought because the demand far exceeds their ability to produce consoles.

Big acqusitions will soon be considered the worst thing to have happend to console gaming since paid online. Nintendo won't suffer much, but a part of the playerbase will when or if Square and Capcom get bought out by a platform holder. Everyone loses. Well over a 100 billion dollars down the drain and yet some people are celebrating it. Imagine those billions being used to establish new studios or fund/expand/cultivate smaller studios. I don't want to hear clowns equating unnecessary multi billion dollar acquisitions to the pennies Sony and others pay to secure exclusives and time exclusives, which is a standard industry practice (shitty as it may be).

Exactly! I don't like this trend, I want it to stop sooner rather than later. All big players in the industry should stay independent. Capcom, Square Enix, Sega, Ubi, Platinum, Koei Tecmo, anyone. All of them should only depend on their own products/games, but not on the wallets of their masters.

100% agreed, many of my all-time favorite developers have been acquired, and subsequently ruined, by major publishers and companies. EA's list of kills alone is impressive (and disheartening). This mega-corporation structure in entertainment, and cultural output in general, is only damaging long-term and only serves to stifle creative freedom and punish risk-taking.