| the-pi-guy said: Microsoft has been moving more production over to the Series S. I've noticed the ratio has changed from launch. And it's a lot easier to make Series S's. Microsoft can make almost twice as many Series S as Series X with the same amount of material. The Series S has generally been easy to get throughout the past year. Whereas the PS5 and Series X sell out in minutes or seconds, the Series S has generally been in stock for dozens of hours at a time. Demand for the Series S has just been much lower, but it's a great holiday console. |
Even if MS can't buy more wafer allocation:
MS can just notify TSMC that they want less XBSX wafers made, and more XBSS. This would allow MS to make way more (XBSS) dies overall.
MS very well may have already made that decision leading up to the holidays, to make sure they had as much stock available as possible.
Having XBSS be reasonably available on the shelves is better than having extreme limited availability for both XBSS and XBSX.
SNY can't do squat about PS5 chips because there is only one chip design. All they can try to do is buy more wafer allocation, if they can.
PS4 chips are made on a different node, so it doesn't impact PS5 chip production at all.
Not sure about the assembly line though. Less PS4's could mean more PS5's, maybe.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







