By using this site, you agree to our Privacy Policy and our Terms of Use. Close
chakkra said:
EricHiggin said:

No, we've established that we don't need to compare to anything else to make our point be valid and correct. Which makes all my points valid and correct then. I actually kinda like how this works. Very easy. Very convenient. Like, fast food.

Both are consumed, by consumers. Fact. I wonder why SNY, and more recently, MS, have been trying to bring the "cinematic" experience to gaming? I mean, if it's all the same, that experience would automatically be built into it, right?

So GP was never $1 for everybody in the past? As an existing member, you couldn't let your membership expire then renew for $1? You couldn't create a new account and get GP for $1? Do fast food chains expect a new customer will always continue to buy from the dollar menu?

In comparison to theaters, they would all be fast food in this case.

Your earlier point was about games plummeting in price very quickly after launch. I wouldn't call 7 months very quickly, compared to a year. It's also the BF and CM sales period, which doesn't count. Plus, a few others seem to think Returnal is another bad example on your part as in their opinion it's overpriced, and should've been cheaper to begin with. If the prices are subjective, what about the scores?

You said yourself, that some of your own comparisons haven't been great as they haven't been closely and direct related enough, but you'll make an exception for those this time since they help your case, even though you say they're poor examples, like the weak examples you're supposedly trying to disprove? Wasn't something said about certain things not helping?

Fast Food Plus. LOL. You've seen the new "South Park : Post COVID" too have you? 

chakkra said:

Apparently you have been convinced that price equals quality. I mean, if you truly believe that the fact that Returnal and Ratchet & Clank were released at $70 somehow makes them a more "AAA experience" than FH5 and Flight Simulator then I guess there's not much to say.

Price covers quality, or amount, or both in this case. It can account for more, like brand recognition, but I wasn't taking that into account, since that get's more subjective. That was taken into account with Returnal though, as brand recognition was certainly part of the reason for the $70 price tag. Returnal wasn't my example though. I had also mentioned AAA, AA, and A games prior in the conversation, as not everything is AAA. That point made should've come into account in your reply here, which gives me the impression you haven't been following and are missing necessary context.

Bizzare take? I'm not the one who brought up Returnal, which you imply here is a poor example anyway.

Another bizzare take would be why would you ever buy a PS5 if you only want to play "superior" XB exclusives (through GP)?

I also think you need hardware for GP, which costs some amount of money. MS says you don't, as GP is the "full experience", but I'm pretty sure you do.

This review reminded me of you, lol.

VGC. They're on VGC...