For me, the best I've played so far are Monster Hunter Rise, Sniper Elite 4, Warframe, and Splatoon 2. All felt smooth and intuitive and made aiming a breeze.
Their focus on gyro, rather than other features, is what caused the other problems, is what I'm saying.
I'm with mzuzek, I felt the real problem was the dual screen gimmick. If you got rid of the gyro or made it optional it would still be a bad game.
There's no reason you can't have gyro controls in a good game; see MH Rise or Splatoon 2 or Doom 2016/Eternal.Last edited by curl-6 - on 18 November 2021
Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023. (And over 130 million lifetime)