By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Sales - Gamepass Numbers - View Post

SvennoJ said:

And the 'risk' to gamers is more monetization and trickled content to keep engagement going. Just as mobile 'free to pay' games are more grind oriented with daily tasks to keep you in their grip. So while you get access to more games, each game will try harder to keep you in their hands to get more money out of you. It's a bit of a contradiction, more games, yet all want more of your time to recoup their costs. Time is finite as well.

When has this been this case so far? The vast majority of the games on Game Pass don't even off any kind of monetization. If Game Pass wanted the service to be filled with mainly gaas titles, it would have already. Nobody even needs Game Pass to play Halo Infinite multiplayer. I believe if they went that route, it would backfire because people would just buy the gaas title they play the most and unsub to the service. Game Pass is popular because of the diversity of content it offer.