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Pemalite said:


Where Nintendo's strengths lay is that it generally didn't pursue hyper-realistic graphics, so it's games tended to age better, even if they were technically inferior.

Nintendo themselves did tend to, yeah, but I still feel we got some amazing looking "realistic" graphics on Gamecube from others that leveraged the hardware's strengths really well, like RE4 with its very high polygon models and superb effects work, and the Rogue Squadron games with their deluge of shaders, particles, and light sources at 60fps.

Last edited by curl-6 - on 22 September 2021