Jumpin said: Manufacturing the end of a generation is something Nintendo had done from the beginning. The Wii isn’t the only console they messed up with, the SNES could have gone strong for 2-3 more years as well. The funny thing is the generational transitions worked A LOT better when they kept up support past the beginning of the following generation: NES to SNES, and GBA to DS are two good examples. With the Switch, they could do this even better by releasing most of their software as dual-tier for X-years while they transition between generations. Some games will obviously require the Switch 2 as the minimum requirement, but I doubt that’s going to be the majority of them for years to come. Probably until 720/1080p TV is no longer the International standard. But, essentially, the dual-tier games means later adopters are more likely to update because they’ve already been investing in the Switch ecosystem. |
As much as I'm not enthusiastic about the crossgen strategy you propose, I must admit PS5 and Xbox Series are proving it can be successful commercially. I'd probably forego Switch 2 such a scenario until Switch 1 support dried up, and I'd still rather Switch 2 not come until 2023 at the earliest.
I don't think waiting until 1998-1999 to release the N64 would've been a good idea though, PS1 and Saturn would then have gotten 4-5 years head start and the PS2 and Xbox would be around the corner.