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Jumpin said:

Manufacturing the end of a generation is something Nintendo had done from the beginning. The Wii isn’t the only console they messed up with, the SNES could have gone strong for 2-3 more years as well. The funny thing is the generational transitions worked A LOT better when they kept up support past the beginning of the following generation: NES to SNES, and GBA to DS are two good examples.

With the Switch, they could do this even better by releasing most of their software as dual-tier for X-years while they transition between generations. Some games will obviously require the Switch 2 as the minimum requirement, but I doubt that’s going to be the majority of them for years to come. Probably until 720/1080p TV is no longer the International standard. But, essentially, the dual-tier games means later adopters are more likely to update because they’ve already been investing in the Switch ecosystem.

As much as I'm not enthusiastic about the crossgen strategy you propose, I must admit PS5 and Xbox Series are proving it can be successful commercially. I'd probably forego Switch 2 such a scenario until Switch 1 support dried up, and I'd still rather Switch 2 not come until 2023 at the earliest.

I don't think waiting until 1998-1999 to release the N64 would've been a good idea though, PS1 and Saturn would then have gotten 4-5 years head start and the PS2 and Xbox would be around the corner.