tsogud said:
Well it seems I just disagree with your logic on the first point considering modern technology and the fact that games today are extremely scalable to a variety of specific hardware. I mean we have genshin impact, league, minecraft, etc. running well on mobile and, on the whole, their performance wasn't hindered by other platforms existing. From how I understand it, your "optimization is lacking" is my "that's about as optimized as you can get on that hardware." You can buy a product for a specific reason and come to not like other aspects of said product. The general consumer knows what their buying yes but buying a product doesn't equal to happiness/contentness with that product. People primarily buy Nintendo hardware to play Nintendo games but they may not be happy about the way the game performs, the kickstand, screen size, joycon drift, no themes, etc. Sales alone don't paint the whole picture is what I'm saying. It's a good product but it has faults that people aren't happy about. That's crazy, I just don't get having that viewpoint... Of not wanting a product to release that you have no desire for anyways and that will ultimately have no negative effect on you but a positive effect on other people's experience. But I guess it does make sense if you follow your thinking. |
If a more powerful Switch could be done with no negative knock-on effect for us base Switch players I wouldn't mind at all, I'm just concerned that wouldn't be the case, and since I'm fine with Switch how it is I'm okay with it not being upgraded.
I really think only the vocal hardcore minority feel like Switch really needs a power upgrade. The average consumer doesn't really care about graphics that much, look how many super popular games have unremarkable, low spec, or below average graphics.








