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yo33331 said:
curl-6 said:

You may not be impressed and that's fair enough, but it is not "very close" really; Switch has over 6 times as much useable RAM and GPU technology a decade more modern. Obviously as a device that has to function as a portable it cannot offer a generational jump in raw power but the Switch's performance as a console is still significantly ahead of PS3 and 360.

Take Crysis. Switch compared to PS3/360 has a higher resolution, higher framerate, more foliage, better effects work for water, motion blur, and depth of field, plus the addition of SVOGI which is a form of ray traced global illumination. The gap over PS3/360 is quite clear.

Crysis is one game. I've seen many many games on switch and watched most of the analysis on digital foundry and it's not good.

Yes it has some games ported that are even not available on the PS3 and 360 however they are not great. Bad framerates, cutting corners with graphics with resolutions. It's bad in comparison to home console like PS4/PS5/XBOX.

That's why I am saying it's more close to PS3 and 360 than the next console. therefore switch is not just 1 generation behind. graphical and in performance.

It's almost 2 generations behind.

I am not doubting it's technology or that it has more ram.

Just the final execution is more like PS3 on the go than PS4 or xbox.

You're moving the goalposts; you said that Switch had "PS3 graphics", that's the claim I object to because it's technically untrue. I watch Digital Foundry too, religiously in fact as gaming graphics tech are one of my special interests and I've watched every DF entry on the Switch, most multiple times. I'm very aware of Switch's capabilities and limitations, and it is clearly a cut above the graphical capability of PS3.

Here's the thing though; high end graphics aren't the be-all end-all to most consumers. Many popular games have average or even below average graphics, and many weaker consoles have outsold more powerful competitors.