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Eh? Some people are saying stuff about hardware internals and marketing, but those didn't really impact my opinion of the console. It was the fact that it didn't feel like it worked correctly and didn't feel like it had anything in the way of exciting software outside of Earthbound and Xenoblade Chronicles X.

1. Gamepad was kind of janky, it was supposed to double as a handheld, but the range was crap. It didn't even have enough range to cover an average house.
2. Really REALLY sluggish OS. It was a nightmare to navigate through it. Even after updates to speed it up it was fairly bad.
3. After Mario Kart 7 on 3DS, Mario Kart 8 felt like a step back. Mario Kart 8 Deluxe on the Switch was much better - portability plus 8 player multiplayer, and 12 if you have an internet connection.... not to mention all the extra content and features.
4. There weren't any must have games on the console, the best ones were just shovel-ports from PS3/Xbox360 like Assassin's Creed and Mass Effect.
5. Pretty much any game on the console was done better on another, the Gamepad added nothing.
6. The idea of the Gamepad, looking away from the TV screen, felt really intrusive and disorienting.
7. The asymmetrical gameplay wasn't fun. It was basically people with a Gamepad doing the fun part, and then people not having as much fun with the other controllers.

So basically, the Wii U was just a fat Wii for me, and sometimes I'd switch over and play Earthbound or Xenoblade Chronicles. The only game on Wii U at the beginning that didn't feel boring on the console was Trine 2.

The one thing I liked about the Wii U, featurewise, was the fact I could buy every game on the EShop.



I describe myself as a little dose of toxic masculinity.