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Pemalite said:
Otter said:

They aren't supposed to be a generational leap, they are part of the same generation and are advertised as such.
The New 3DS had 64MB dedicated to the OS, where-as the older variant had 32MB.

So still 96MB > 192MB. Aka. Doubling plus 40% more VRAM...
3x CPU clock in conjunction with doubling of the CPU cores was a big big improvement.

By comparison the Playstation 4 Pro was a doubling of GPU resources over the Playstation 4, same capacity Ram, improved CPU clocks.
The Xbox One X over the Xbox One had a big uptick in CPU clocks, massive increase in GPU clocks, 50% more Ram.

But they are all the same generation of devices.

Right, thats exactly my point. Nintendo has done this in the past, what would make it different is if there is forward compatibility. I.e imagine Xbox went with a new CPU for Xbox One X (something they almost did), and that some games going forward were exclusive to series X and Xbox One X, but not on Xbox One. That would break the conventional treatment of generations, and appear more similar to what we've seen in the mobile or PC hardware space. I was saying if the Switch "Pro" eluded to such a breaking of conventions it would be clear once we get the spec sheet. Currently the Orin rumours seem out of place with Nintendo's past behaviour but it could be because they are taking a new approach to generations.

Either way, I think we're very close to one of the big 3 taking this approach. Microsoft is already hinting at it by the way they display platforms support on their cases. Its simply "Xbox" with supported platforms beneath.

Last edited by Otter - on 13 June 2021