RolStoppable said:
In both cases the teams were working on other projects since the release of Odyssey and Splatoon 2, respectively. The Bowser's Fury part of Super Mario 3D World on Switch was done by the Odyssey team. I am less sure about the Splatoon team; I think they made Animal Crossing: New Horizons, but I could be mixing things up. But I wouldn't expect an Odyssey sequel to land in 2021 anyway. The way Switch has been selling, it's strategically more sound for Nintendo to spread out their big hitters when they probably have lined up Breath of the Wild 2 to launch alongside the hardware revision and the Pokémon remake being confirmed as a holiday title. Zelda, Mario and Pokémon in the span of three months (September to November) would be a killer lineup, but not really beneficial for hardware momentum when it's already a challenge to keep up with demand to begin with. The thing about Nintendo's in-house development teams is that there isn't strict separation between them. Employees can get assigned to support other teams during the final stages of development as needed, so the usual logic of "this studio hasn't released a game since year 20XX, so we can tell when their next game is coming" doesn't quite hold up. Right now Breath of the Wild 2 might need the most attention, so expecting other games to be ahead of schedule is very optimistic, to say the least. |
I guess the unification of the Nintendo handheld and home console teams has done great for them so far this generation as well, now you're not pulling someone from working on 3ds games at 240p and asking them to work on the WiiU 1080p content, it's asking them to step from games on the exact same platform every time. I'm loving the Switch so far and have a huge backlog already of new games, ports of old titles and an amount of indie games which I don't think I could ever get through, just hope the good times keep coming for years to come.
Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive








